Task_status = launch_cutechess(cmd, remote, result, spsa_tuning, games_to_play, tc_limit * games_to_play / min(games_to_play, games_concurrency))įile "/root/fishtest-master/worker/games.py", line 318, in launch_cutechess Worker version checked successfully in 0.209034s Task requested in 0.262325s Worker version 69 connecting to Fetch task. Unfortunately it doesn't work, now I get the following python fishtest-master/worker/worker.py -concurrency 1 Username Password Raise Exception('Failed to setup engine for %s' % (sha))Įxception: Failed to setup engine for 4b03be1a96730edd21edc6aa1696747d8719152c Setup_engine(new_engine, worker_dir, sha_new, repo_url, worker_info)įile "/root/fishtest-master/worker/games.py", line 142, in setup_engine Make: *** Error 2įile "fishtest-master/worker/worker.py", line 128, in workerįile "/root/fishtest-master/worker/games.py", line 405, in run_games Make: Leaving directory '/root/fishtest-master/worker/tmpfnyE8H/31m059-Stockfish-4b03be1/src' G++: error: unrecognized command line option ‘-mpopcnt’ G++: error: unrecognized command line option ‘-msse3’ G++: error: unrecognized command line option ‘-msse’ did you mean ‘-fdse’? G++: error: unrecognized command line option ‘-m64’ G++ -Wall -Wcast-qual -fno-exceptions -std=c++11 -fprofile-generate -pedantic -Wextra -Wshadow -m64 -DNDEBUG -O3 -DIS_64BIT -msse -msse3 -mpopcnt -DUSE_POPCNT -flto -c -o endgame.o endgame.cpp G++ -Wall -Wcast-qual -fno-exceptions -std=c++11 -fprofile-generate -pedantic -Wextra -Wshadow -m64 -DNDEBUG -O3 -DIS_64BIT -msse -msse3 -mpopcnt -DUSE_POPCNT -flto -c -o bitboard.o bitboard.cpp G++ -Wall -Wcast-qual -fno-exceptions -std=c++11 -fprofile-generate -pedantic -Wextra -Wshadow -m64 -DNDEBUG -O3 -DIS_64BIT -msse -msse3 -mpopcnt -DUSE_POPCNT -flto -c -o bitbase.o bitbase.cpp G++ -Wall -Wcast-qual -fno-exceptions -std=c++11 -fprofile-generate -pedantic -Wextra -Wshadow -m64 -DNDEBUG -O3 -DIS_64BIT -msse -msse3 -mpopcnt -DUSE_POPCNT -flto -c -o benchmark.o benchmark.cpp Make: Entering directory '/root/fishtest-master/worker/tmpfnyE8H/31m059-Stockfish-4b03be1/src' Make ARCH=x86-64-modern COMP=gcc gcc-profile-make LDFLAGS: -m64 -Wl,-no-as-needed -lpthread -Wall -Wcast-qual -fno-exceptions -std=c++11 -pedantic -Wextra -Wshadow -m64 -DNDEBUG -O3 -DIS_64BIT -msse -msse3 -mpopcnt -DUSE_POPCNT -flto Os: 'GNU/Linux' prefetch: 'yes' popcnt: 'yes' sse: 'yes'ĬXXFLAGS: -Wall -Wcast-qual -fno-exceptions -std=c++11 -pedantic -Wextra -Wshadow -m64 -DNDEBUG -O3 -DIS_64BIT -msse -msse3 -mpopcnt -DUSE_POPCNT -flto Task requested in 0.2377s make: Error 1 (ignored) Worker version checked successfully in 0.280579s When I run it, I get the following python fishtest-master/worker/worker.py -concurrency 6 Username Password Note: There is a distortion in the Elo ratings for Stockfish 3 and Stockfish 4 due to 7 time forfeits (all by Stockfish 3 when playing Stockfish 4) that have not been replayed yet.I successfully installed Debian through AnLinux on my Pixel 3a and followed the instructions to run fishtest on Linux. Total number of games: 159600 (games available upon request) Openings: 50 positions 2 moves deep (a subset of the openings used in round 2 of TCEC)Īdjudication: 450 cp for 4 moves draw after 120 moves if score < 50 cp for 4 moves Each version played each other 100 times (50 openings/reversed colors). For each month, I downloaded the last development version available on the 22nd day (the chosen day due to SF 2.3.1 being dated 2). For my measurement, I have used the generic Linux 64bit compiles available at . I have tried to measure the change in Elo for Stockfish, using Stockfish 2.3.1 (which I believe was the original "master" or reference version) as the reference. In addition, the successful ideas that have come out of Fishtest have had a definite effect on development of other computer chess engines. With contributions from over 900 developers and testers, who have supplied ideas for over 15,000 tests and given over 600 years of CPU time, Fishtest has led to the dramatic increase in strength of Stockfish. In conjunction with the use of GitHub, the development of Stockfish became a truly open and public project. In the first quarter of 2013, Gary Linscott created the distributed testing framework known as "Fishtest".
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